
About
To introduce House Flip's current demographic to XR technology, we aim to create a user-friendly AR experience that is accessible on mobile phones. By incorporating popular mini-games from the original House Flip, we believe users will enjoy the immersive nature of XR technology, sparking interest in its other applications. This AR experience will build anticipation for a fully XR version of House Flip.
Tools

Team Project
5 Weeks
Final Prototype Demonstration
Hide and Seek Mini Game
Proposal & Motivation
Introduce the current demographic of House Flip to XR technology - women aged 25-54 who are used to solitaire & sudoku
Creating an AR mini-game that comes with AR color palettes as the prize.
Research Methods
User Interviews & Market Research & Competitor Research
Research & Inspiration
About demographics…
AR is more affordable & accessible
Relatively short playtime
Mostly single player
Players love…
Mini-games in House Flip
Potential prizes and exploring
Players expect…
Rotating the assets or scenes
More customized options (ex. colors/patterns)
In-game user flow starting point
Ideation
Mini Games
Players love…
Mini-games in House Flip
Potential prizes and exploring
Players expect…
Rotating the assets or scenes
More customized options (ex. colors/patterns)
In-game user flow starting point